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About Sancho Games

About Sancho Games Personnel

Aaron, Game Designer Aaron Pavao- (Aaron, Game Designer)
Aaron is the president of Sancho Games as well as Co-Director of the company as a whole. Aaron, like most of the Sancho crew, lives in Madison, WI. His eclectic music collection and (over-)active imagination keep him occupied when he's not knee-deep in too much work. He holds a Bachelor of Science degree from the University of Wisconsin - Madison, where he studied History and Linguistics. His duties for Sancho include everything not done by the other five guys, and writing the games we publish. When not writing said games, he is often playing them or writing music. He also bears a striking reselmblance to a certain twenty something director whose last name is Smith.


Brian, Conceptual Consultant Brian De Smet- (Brian, Conceptual Consultant)
Brian is Sancho Games' Graphics Design Director, as well as Co-Director of the company as a whole. In his spare time, he attends the University of Iowa as a full time CS student. He also tries his hand at web design, does lighting design for the UIowa Theater program, and tries not to lose his hair. Some of Brian's other ventures can be reached at www.fief.org/.



Alan, Computer Programmer Alan De Smet- (Alan, Computer Programmer)
Alan exists and consumes oxygen. He is Editing Director for this fine company, making sure that what we write makes sense. He writes software too.




Michael, Writer Michael Zenke- (Michael, Writer)
Michael is the Purchasing Director for Sancho games, as well as providing copy for the company to supplement Aaron's games. Michael also occupies his time with working towards a BS in CS from The Evergreen State College in Olympia, Washington, and some freelance web design.



Joe, Scary Bug Joe Rheaume- (Joe, Scary Bug)
Joe was made Art Director for Sancho Games in early 1999. When not creating art for the company, Joe attempts a BS in Computer Science at the University of Wisconsin, Milwaukee. He joined the Sancho team in 1998 doing some of the art for Let's Kill: A Pretty Corpse. Some of the cards he is most proud of include "Political Scandal", and "Michael the Writer". Joe also heads the conceptual art initiative for the "TAG" roleplaying game.



Ryan, One of Our Artists Ryan Thune- (Ryan, One of Our Artists)
Ryan was one of the principal artists contributing to the creation of both the first and second editions of Let's Kill. He has been a member of the company since early 1997.




Lindsay, One of Our Artists Lindsay Hayden- (Lindsay, One of Our Artists)
Lindsay Hayden did art for the first edition of Let's Kill. She also exists and consumes oxygen.




Ben, Our Webmaster Ben Davenport- (Ben, Our Webmaster)
Ben just this past year (except that it's been a while since then) was recruited to help us out with a polished web site. Amazingly, although all five of the other Sancho Games staff members know html, none have the time to code it. Thus, the WebMonkey position opened up, and Ben became part of the Sancho family. You all will no doubt be shocked to know that I'm pursuing a CS degree.





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Last updated April 16, 2000